Solving the mutation problem
This might solve everything. I’ll need to do some testing to make sure I’m right, but there’s a beautiful way around the mutation problem.
It’s not the type of mutation; it’s the type of population. We’ve got two main types: the quick and the slow. The quick ones, like m1.pop, do their best to fill up all available space and to make new figures as quickly as possible. The slow ones generally find a particular population size, and stay there, no matter how much more room is available; and they only make new figures slowly. I’ve said several times, and it turns out to be true—speed isn’t everything.
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